A short Nonogram puzzle game with a few handmade levels or the option to play randomly generated levels. The project is not finished but still playable with 13 levels.

Controls:

  • Use your mouse to navigate menus
  • In the Campaign, click on the '?' tiles to start an unsolved Nonogram
    • Sometimes this is a bit buggy and you have to change the position where you click
  • Nonogram controls:
    • WASD to move
    • Mouse wheel to zoom in or out
    • Left click to fill or unfill cells
    • Right click to cross out or remove crosses of cells
    • Middle mouse click to mark cells/unmark them

Tip: In the campaign, start with the smaller question marks, as they are easier levels.

Disclaimer: MacOS and Linux build have not been tested.

StatusOn hold
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorCenti Games
GenrePuzzle
Made withUnity
TagsCasual, griddler, nonogram, picross, Simple
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly, High-contrast

Download

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Click download now to get access to the following files:

Nonogame for Windows 64 bit 28 MB
Nonogame for Linux (untested) 29 MB
Nonogame for macOS (untested)

Development log

Comments

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(+1)

When I click on a level that I have already completed, the text is not centered and is partially outside the text box

(+1)

oh, yeah, sorry about that. The game is in a prototype stage, and I probably will not continue working on it to be honest, but thanks for letting me know anyway in case I change my mind!

(+1)

One of the campaign levels(the frontmost one) appears to have multiple solutions.

I inputted the following and it greyed out all numbers without solving


0011110000

0100111000

0001011100

0000100110

1000000010

1001111010

1010000110

1000000110

1100010101

0010000110

(1 edit)

Oh!! You are totally right, that level has multiple valid solutions apparently, but the game only recognizes one. I am very sorry for this, didn't notice it during play-testing. Thanks for playing and informing me about it though! Also this shows that some sort of labeling of the levels is kind of necessary.